Showing posts with label year 2. Show all posts
Showing posts with label year 2. Show all posts

Thursday, 22 August 2013

Work Experience Log: VFestival 2013

It has been a long and hot summer and I am finally done with the work placement at Butch Auntie. Having worked with the studio before on three other projects that taught me so much about projection mapping and animation, the last project for Virgin Media's VFestival was no different.

We started out with briefs involving animal collages and surreal images with bright and bold colours that were extremely evocative.
There was neon signage and eyeballs in light bulbs but finally, what got approved were the images of flowers exploding in a city and their variants.
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 Working on this animation gave me a lot of freedom to experiment with Adobe After Effects and I learned some cool new tricks that I didn't know of before.

This time spent working with Butch Auntie also got me inspired for the upcoming projects for my third year at university and I hope that works out well.

This is a video where you can see the work I did for this project...The animation on the wall behind the singer (Who is called Dominique Young Unique, apparently) and the DJs from 2:08 minutes onwards is mine. Let me know what you think! Enjoy!


Thursday, 25 April 2013

Adaptation: Lighting Tests: Cypress Trees

I have divided the beauty pass render into four sections, each containing a different lighting. I quite like the first and the fourth from the left. I think they look more 'realistic' However, the two in the middle are nice to look at but it is a bit to bright for my liking.

Beauty Pass

Ambient Occlusion Pass

ZDepth Pass

Monday, 22 April 2013

Adaptation: Kundan Flower Textures


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Adaptation: Hibiscus Textures

The gold seems to be a tad pixelated. I am working on that but here are the colour combinations for the Hibiscus flower.

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Adaptation: The Peacock Cypress Tree

As this tree is based on the structure of a peacock, I wanted the bark to be blue like the plumage of the bird.
Here are renders that I got on giving the bark a bit of blue.


Adaptation: Cypress Tree Textures

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Colour 1
Colour 2
Colour 3
Transparency
Bump Map 1
Bump Map 2










Friday, 19 April 2013