Wednesday, 25 April 2012

Concept Art For Level Menu

Here are some designs that I made of the menu of the game. Each circle represents a level. Each level is a stage of cell division. Obviously, the player must complete one level to progress onto the next.

Let me know what you think.


  1. Looking good! they are all very game like, though there is one part you might wnt to look at. The right hnd side of the scren is very blank. Most game menus, when they have this blank patch, have there logo in the bottom right hand corner. maybe make a logo to fill up the blank patch?

  2. agreed - watch your composition, but how about using a block colour in the background - something more bold? For some ideas for devising strong, dynamic colour palettes, go here...